ext_189994 ([identity profile] harper-knight.livejournal.com) wrote in [personal profile] the_gneech 2007-03-24 09:18 am (UTC)

a lot of it was talking about the old system, and describing HP in general. essentially, it's just plain old HP, with a single addition, that if a character takes over a certain amount of damage (based on fortitude, i guess) from a single attack, they start to get penalties to skills and attacks etc, as a way to describe the fatigue of combat.

Post a comment in response:

This account has disabled anonymous posting.
(will be screened if not validated)
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting