ext_137376 ([identity profile] jamesbarrett.livejournal.com) wrote in [personal profile] the_gneech 2014-02-22 12:58 am (UTC)

Heck, I miss those days being a player in that game of yours. If you ever needed motivation as to what to do next/where to go next, all you needed to do was dangle something before my character and he would drag everyone after it.

I have come to the realization that I am not as venture forth and discover all the things as I used to be as a player. When did I become a PC wallflower? cause apparently, I'm one now. Oh well, keep in my that my Eberron character is a thug, easily lead if given the right incentive, and prone to violence as a first response. As I was telling Mongo last night, Cirano's idea of negotiating is to punch someone in the face until they agree with him.

er....I've lost my train of thought. What was I saying again? Eh, nevermind. I keep thinking about grander plans in my game and then telling myself in due time. mention stuff, no rush in making them mean anything just yet. Considering I'm prone to overly detailed plotlines with multiple goals that I then want to rush you through :P Very hard to hold back, but I do have 3-4 major things happening. The less I tell myself right now, the more likely I am not to rush them, which is kinda a double edge sword, but what the heck.

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