the_gneech (
the_gneech) wrote2002-04-24 09:31 pm
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Don't Even Ask
Work somehow manages to continue to get worse; I'm not going to talk about it more than that, tho, or I'll be ranting all night.
Instead, I'm going to talk about "Yu-Yu Hakusho," an anime series that Laurie received an episode of on CD-ROM with her most recent issue of "Cinescape." It's okay. Nothing really special from what I saw, but something struck me about it: it's almost the perfect adolescent male angst-trip -- which makes sense, given that's exactly who its target audience is.
Hero is a misunderstood kid in school, who disses authority, gets in fights a lot (but is so tough that he wins them all easily), makes lots of withering comments and gets in trouble a lot, but secretly has a heart of gold. When he's unexpectedly killed saving a kid who was about to be hit by a car, he's given the rare chance to undergo "an ordeal" to earn back his life. He isn't interested at first, but then he attends his own wake and discovers that all these people he thought hated him, actually loved him and are horribly saddened that he died, so he changes his mind. Thus, he's given all sorts of ghostly powers and sent off to fight against evil in the spirit world.
I had lots of fantasies along these lines when I was in high school; I imagine most of my friends did, too. It was interesting to look back at that from the distance of 15 years later. Adolescence is a mightily traumatizing thing to go through at the time, but all the troubles that bothered me so much then, seem like so many small potatoes now. I can only imagine what I'll be facing in the future to make my current difficulties seem trivial. Frankly, the idea scares me.
It's fascinating, tho, the inflation of life. It's sorta like D&D, where you start out ganging up on pesty goblins and end up slaying dragons and battling demigods ... small challenges give you the strength to take on slightly larger challenges, which then give you the strength to take on still larger challenges, and so on ... every victory has two important aspects: the culmination of your advancement so far, and setting the stage for what you'll do next.
Or, in the words of Machiavelli, "that which doesn't kill me, makes me stronger."
That's sorta how I look at the job situation right now, actually. It sure is making a strong bid for being "that which kills me," tho. Speaking of which, I need to get up at 3:45 a.m. to go in tomorrow. Guess I better go to bed, huh?
-The Gneech
Instead, I'm going to talk about "Yu-Yu Hakusho," an anime series that Laurie received an episode of on CD-ROM with her most recent issue of "Cinescape." It's okay. Nothing really special from what I saw, but something struck me about it: it's almost the perfect adolescent male angst-trip -- which makes sense, given that's exactly who its target audience is.
Hero is a misunderstood kid in school, who disses authority, gets in fights a lot (but is so tough that he wins them all easily), makes lots of withering comments and gets in trouble a lot, but secretly has a heart of gold. When he's unexpectedly killed saving a kid who was about to be hit by a car, he's given the rare chance to undergo "an ordeal" to earn back his life. He isn't interested at first, but then he attends his own wake and discovers that all these people he thought hated him, actually loved him and are horribly saddened that he died, so he changes his mind. Thus, he's given all sorts of ghostly powers and sent off to fight against evil in the spirit world.
I had lots of fantasies along these lines when I was in high school; I imagine most of my friends did, too. It was interesting to look back at that from the distance of 15 years later. Adolescence is a mightily traumatizing thing to go through at the time, but all the troubles that bothered me so much then, seem like so many small potatoes now. I can only imagine what I'll be facing in the future to make my current difficulties seem trivial. Frankly, the idea scares me.
It's fascinating, tho, the inflation of life. It's sorta like D&D, where you start out ganging up on pesty goblins and end up slaying dragons and battling demigods ... small challenges give you the strength to take on slightly larger challenges, which then give you the strength to take on still larger challenges, and so on ... every victory has two important aspects: the culmination of your advancement so far, and setting the stage for what you'll do next.
Or, in the words of Machiavelli, "that which doesn't kill me, makes me stronger."
That's sorta how I look at the job situation right now, actually. It sure is making a strong bid for being "that which kills me," tho. Speaking of which, I need to get up at 3:45 a.m. to go in tomorrow. Guess I better go to bed, huh?
-The Gneech
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