Oh, LotRO honey, I don't know... I'm honestly not sure you've got enough fun in you for me to have to go back to the start and learn how it all works again.
yeah, this is one of the reasons I came over to WoW. I read about that and thought, "Seriously? Are you sure about this? Because your end game had become routine and predictable and all this shaking things up isn't going to help it any"
About the only thing LotrO has these days for me is people I'll miss not playing with. Sad thing is, I became a raider and I was good at it, right about the time the game lost its shine. I wonder if I can get that back any with WoW. Hard to tell when I've only played for a week and am only 1/3rd the way to cap :P
Rogue isn't quite the same as Champ, but they have enough similarities so far.
re: the new skill system, I'll just say this: somebody at Turbine played a lot of Borderlands 2.
Problem is, they still write their skill descriptions in these vague "generates 0.014 finesse per kumquat" terms instead of saying "does damage when you take damage" etc., so it's hard to know which skills are worth investing in and which ones aren't.
no subject
Date: 2013-09-20 04:26 am (UTC)About the only thing LotrO has these days for me is people I'll miss not playing with. Sad thing is, I became a raider and I was good at it, right about the time the game lost its shine. I wonder if I can get that back any with WoW. Hard to tell when I've only played for a week and am only 1/3rd the way to cap :P
Rogue isn't quite the same as Champ, but they have enough similarities so far.
no subject
Date: 2013-09-20 12:13 pm (UTC)Problem is, they still write their skill descriptions in these vague "generates 0.014 finesse per kumquat" terms instead of saying "does damage when you take damage" etc., so it's hard to know which skills are worth investing in and which ones aren't.
-TG