the_gneech: (Boromir battle)
[personal profile] the_gneech
Well, the game went pretty much as I expected last night -- which is to say the characters made a straight line for the one part of the module I hadn't modified to fit their power level, so all the work I put into getting the rest of the module up to speed was completely wasted and I had to made some quick changes on the fly.

Fortunately, it was easy -- I just replaced NPC "A" with RELATIVELY SIMILAR NPC "B" who was already to go, replaced the stats of THUGS "C" AND "D" with the stats of somebody a tad tougher, and made a few quick mental calculations.

The game was a success, for the most part, except the poor Monk/Cleric NPC -- the one who spent a year replaced by a rakshasha, if you remember that story -- took two chops from the battleaxes of 3rd level orc barbarians in rapid succession and shuffled off his mortal coil shortly after. The party got him to the temple of Hieroneous in time to resurrect him, but at the cost of him pretty much losing all the experience points he got for the session, leaving him at 5th level (he was due to hit 6th at the end of the session).

Now the characters have found out where the drow and mind flayer assaults that have been bedeviling the Duchy of Thessalaine are coming from, and get to head off to the mountains to put an end to it. Even with the upgrading of enemies I did to make this module match the party, the heroes are going through the invaders like a hot knife through warm butter -- but that may very well change next time...

Since this is a good "chapter break" in the adventure, we're going to pause my game so I can work on getting the rest ready; next time we play, it will be [livejournal.com profile] jamesbarrett's game. I need to update Theran's character sheet, as well as his spellbook and the stats for Kitty. We're still under the lizardmen temple in the swamp, trying to find this mysterious evil entity that has corrupted their tribe and free them from it. I suspect, but don't know for sure, that we will also find one of the seven Rods of Domination there, or at least a big piece of that puzzle.

Unfortunately, the Baronet we were hired by in the first place way back in the Stark Mounds has realized that Theran is on to him and is thwarting his plans to gain the Rods (the guy is evil, y'know ... can't let him have powerful magic artifacts) -- so he's sending bounty hunters after us. Bastard!

In non-gaming news...

SJ for Monday and Wednesday are up and ready to go. I've been receiving good input on my requests for site redesign suggestion, and given that it's a weekend, the message boards are surprisingly lively. I am so much happier when SJ is running and people are interested ... it just makes my life a lot more fun.

Taking the job hunt off of my "crud to think about" list has actually lightened the load considerably -- yay! But I've got to make sure that I don't just add a whole bunch of new stuff back on so the load is heavy again. I find it very easy to get excited about a new project, or even resurrecting an old project -- so much so that I am constantly taking up things that will become chores very quickly, because they are fun and interesting at the beginning. This is a habit I need to break myself of.

I've also been putting some thought into what to do about NeverNever for the past week. Haven't had any ideas I liked yet, but it's still cooking. I can only do so much multitasking before I start to forget things, like finishing what I

Well, that's all for now. I hope you've enjoyed reading my geekery. Catcha later!

-The Gneech

Date: 2002-06-09 12:19 pm (UTC)
From: [identity profile] level-head.livejournal.com
"Finshing what I"

Ah, Gneech, don't get me

Forum he's a jolly good fellow... ;)

===|==============/ Level Head

Date: 2002-06-09 01:59 pm (UTC)
From: [identity profile] jamesbarrett.livejournal.com
*falls over laughing at the two of you* -Frisk˘

Re:

Date: 2002-06-09 03:35 pm (UTC)
From: [identity profile] the-gneech.livejournal.com
ANNOUNCER: Don't get me *blank*, Charles Nelson Reilly?

CHARLES NELSON REILLY: I said "Bippy!" *disturbing laughter*

AUDIENCE: *cheers wildly*

Date: 2002-06-09 03:50 pm (UTC)
From: [identity profile] level-head.livejournal.com
Ummmmmm .. uh, what? Blanked there for a moment.

I hope you don't mind, but I am using your skull for humorous purposes in another forum:

http://forums.keenspot.com/viewtopic.php?p=610354#610354

"Alas, poor Gneech! I knew him, HersheyBar -- a fellow of infinite jest, of most excellent artistry; his strips hath borne me there and back a thousand times. And now, how absurd my imagination is!"

And just think; it is you on the Skull and Crossbones here:
http://www.SuburbanJungle.com/d/20020607.html

I will take good care of it. You are an organ donor, right? ;)

===|==============/ Level Head

Date: 2002-06-09 05:45 pm (UTC)
From: [identity profile] the-gneech.livejournal.com
It's a reference to "Match Game PM," by way of "Mystery Science Theater 3000."

And I need my skull! It's where I keep my brain!

-The Gneech

Date: 2002-06-09 05:56 pm (UTC)
From: [identity profile] level-head.livejournal.com
The Gneech: "ANNOUNCER: Don't get me *blank*, Charles Nelson Reilly?"

Level Head: "Ummmmmm .. uh, what? Blanked there for a moment."

The Gneech: It's a reference to "Match Game PM," by way of "Mystery Science Theater 3000."

It was a blankety-blank JOKE, Son! I was following YOUR lead. ;)

But I thought you had MANY artistic skulls. What? Skills? Ah, yes, well... All yours: The model for The Skull, Bone and Cutlass, otherwise known as "The Jolly Robey" -- the emplem that strikes fear into the hearts of the captains of all ships, from sloops to brigantines. They live in constant fear of a seemingly minor Tiff. And now the feline merchant baron whose ships have been privateered is a crying Jag.

===|==============/ Level Head

===|==============/ Level Head

Date: 2002-06-09 05:58 pm (UTC)
From: [identity profile] level-head.livejournal.com
No signature on this post. It evens out.

Date: 2002-06-10 08:00 pm (UTC)
From: [identity profile] punktiger.livejournal.com
All right, you two... Turn in your opposable thumbs and get out of the gene pool! :) - PT

Date: 2002-06-09 02:02 pm (UTC)
From: [identity profile] jamesbarrett.livejournal.com
Designing the temple is bringing me back to the Creating cool and nifty things for you to puzzle out and discover, so it should be real fun again. When you come out of the temple, you may just discover that the world (or what seems like a bunch of it anyway) has taken an interest in you all. See Intro next Saturday for details. *Heehee* -Frisks

April 2025

S M T W T F S
  1 2345
6789 101112
13141516171819
20 212223242526
27282930   

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Mar. 20th, 2026 08:20 pm
Powered by Dreamwidth Studios