Still More Gaming Geekery
May. 13th, 2005 10:40 amFrom
plonq: Interview With a Dwarven Trap Builder
On a semi-related note, I envy people who get to play on a regular basis. I occasionally read on gaming boards about these groups that play every week, or sometimes twice or more a week, and think, "D'Oh!!!" I've got a handful of character ideas I'd really, really like to play, and probably a dozen more that I think would be fun to try if I got the chance, most of which will probably never see the light of day.
I can see why WotC cranked up the level progression speed in the current edition of D&D -- at the rate most adult gamers play, it takes forever to level up as it is. Players of older editions sneer and talk about how they've been playing the same character for ten years and are sixth level -- screw that! I've been playing Theran in
jamesbarrett's game for what, three, four years and he's only 11th level? It feels like that game's been going forever as it is! I want to get to 20th and retire already -- there are other characters who need playing! (Although, I suspect there are characters besides Theran that I'd be perfectly happy to get to about 5th level and keep playing them there forever without ever advancing again. Oh well.)
Ideally, I'd like to be playing in two fantasy campaigns, one Star Wars campaign, and be running one each myself. But at our group's rate of gaming (twice a month in a good month), it'd take us half a year to do one session of each. -.- But that's the tradeoff you have to make -- I have Suburban Jungle, I have Kung Fu (most of the time), I don't have time for gaming the way I did when I was in school. There are only so many hours, and I have to live with that.
I'm completely uninterested in MMORPG's, in principle and in practice, but I can see how they would have appeal from the "Need more game!" POV. But besides resenting the idea of paying a subscription fee for a computer game ¬.¬ everything I've read or heard about MMORPG play makes them sound mind-numbingly dull. Commerce? Crafting items? An adventurer craves not these things! Where are the chandeliers to swing from?
-The Gneech
On a semi-related note, I envy people who get to play on a regular basis. I occasionally read on gaming boards about these groups that play every week, or sometimes twice or more a week, and think, "D'Oh!!!" I've got a handful of character ideas I'd really, really like to play, and probably a dozen more that I think would be fun to try if I got the chance, most of which will probably never see the light of day.
I can see why WotC cranked up the level progression speed in the current edition of D&D -- at the rate most adult gamers play, it takes forever to level up as it is. Players of older editions sneer and talk about how they've been playing the same character for ten years and are sixth level -- screw that! I've been playing Theran in
Ideally, I'd like to be playing in two fantasy campaigns, one Star Wars campaign, and be running one each myself. But at our group's rate of gaming (twice a month in a good month), it'd take us half a year to do one session of each. -.- But that's the tradeoff you have to make -- I have Suburban Jungle, I have Kung Fu (most of the time), I don't have time for gaming the way I did when I was in school. There are only so many hours, and I have to live with that.
I'm completely uninterested in MMORPG's, in principle and in practice, but I can see how they would have appeal from the "Need more game!" POV. But besides resenting the idea of paying a subscription fee for a computer game ¬.¬ everything I've read or heard about MMORPG play makes them sound mind-numbingly dull. Commerce? Crafting items? An adventurer craves not these things! Where are the chandeliers to swing from?
-The Gneech
no subject
Date: 2005-05-13 05:40 pm (UTC)It's all about how much experience your party got, not which monster kills you chalked up. Our group generally did XP at the end of the evening with a recap talk and then GM awards; XP rewards were purely at the GM's discretion.
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Date: 2005-05-13 05:52 pm (UTC)That wouldn't be that hard to convert to a d20 or other leveled system, actually ... every 12 XP, you gain a level? Hmm. Must ponder.
-The Gneech
no subject
Date: 2005-05-13 05:59 pm (UTC)no subject
Date: 2005-05-13 06:03 pm (UTC)-The Gneech
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Date: 2005-05-13 06:19 pm (UTC)Yeah, we're lucky. We only play twice a month right now but it used to be once a week and I treasure every session. Simtra, between reading Knights of the Dinner Table and picking up on some of the hints and tricks you've dropped (I occasionally read him something brilliant you've said), turned out to be a gifted GM...ouch. It means we're dead more often but we have a lot of fun being dead.
no subject
Date: 2005-05-13 06:41 pm (UTC)Don't have the face-to-face angle, or the weird voices, or the GMs... but that's why almost.