The Maddening Conclusion
Jul. 18th, 2008 11:27 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Thanks, everyone, for the interesting ideas and discussion yesterday — it was very helpful!
What I've finally decided to go with, is a combination of the "Sanity as Skill Check" and "Classic OGL (CoC-style) Sanity" models. Sanity will still be tracked as a 1-100 value, but the actual sanity check will follow the d20 "roll over" model. The character sheet will have a "sanity table" to make these values easy to track, something like this:

I'm still looking at ways to integrate sanity with the SWSE condition track; I'm thinking that perhaps blowing a SAN check by more than your Sanity Threshold will move you down -1 step on the condition track. Losing more SAN than your Sanity Threshold, besides putting you in danger of temporary insanity, will also move you down -1 step on the condition track.
Thanks again for the help! Even suggestions that I ended up not using, were a big help in sorting out my thoughts.
-The Gneech
What I've finally decided to go with, is a combination of the "Sanity as Skill Check" and "Classic OGL (CoC-style) Sanity" models. Sanity will still be tracked as a 1-100 value, but the actual sanity check will follow the d20 "roll over" model. The character sheet will have a "sanity table" to make these values easy to track, something like this:

I'm still looking at ways to integrate sanity with the SWSE condition track; I'm thinking that perhaps blowing a SAN check by more than your Sanity Threshold will move you down -1 step on the condition track. Losing more SAN than your Sanity Threshold, besides putting you in danger of temporary insanity, will also move you down -1 step on the condition track.
Thanks again for the help! Even suggestions that I ended up not using, were a big help in sorting out my thoughts.
-The Gneech
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Date: 2008-07-18 05:56 pm (UTC)-The Gneech