“Page 42″ for Pathfinder (Revisited)
Apr. 5th, 2010 08:04 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
(Note: This is an update of material originally posted to my LiveJournal.)
If you’re familiar with D&D 4E, then you’re probably familiar with the famous “page 42″ of the DMG, which contains your “go to” table for quickly figuring skill DCs, improvised hazard damage, and whatnot. This is a GM’s second best friend (after +2/-2), and I was a bit disappointed that there wasn’t something similar for Pathfinder. So I put this together using the “Monster Stats by CR” as my starting point.
Traps/Hazards/Skill Challenges by CR | |||||||
---|---|---|---|---|---|---|---|
Desired CR |
Trap/Hazard Attacks | ||||||
Low Saving Throw DC |
High Saving Throw DC |
Low Attack Bonus |
High Attack Bonus |
Low Damage |
Medium Damage |
High Damage |
|
1 | 9 | 12 | +1 | +2 | 1d6+2 | 1d6+2 | 2d6 |
2 | 9 | 13 | +3 | +4 | 2d6+1 | 2d6+2 | 3d6 |
3 | 10 | 14 | +4 | +6 | 3d6 | 3d6 | 3d6+2 |
4 | 10 | 15 | +6 | +8 | 3d6+2 | 4d6 | 4d6+2 |
5 | 11 | 15 | +7 | +10 | 4d6+1 | 5d6 | 5d6+2 |
6 | 11 | 16 | +9 | +12 | 5d6+2 | 6d6 | 7d6 |
7 | 12 | 17 | +9 | +13 | 6d6+2 | 7d6+2 | 8d6+2 |
8 | 12 | 18 | +11 | +15 | 7d6+2 | 8d6+2 | 10d6 |
9 | 13 | 18 | +12 | +17 | 8d6+2 | 9d6+2 | 11d6+2 |
10 | 13 | 19 | +13 | +18 | 9d6+2 | 11d6 | 13d6 |
11 | 14 | 20 | +14 | +19 | 11d6 | 12d6+1 | 14d6+1 |
12 | 15 | 21 | +15 | +21 | 11d6+2 | 13d6+2 | 15d6+2 |
13 | 15 | 21 | +16 | +22 | 13d6 | 14d6+2 | 17d6 |
14 | 16 | 22 | +17 | +23 | 14d6 | 15d6+2 | 18d6+2 |
15 | 16 | 23 | +18 | +24 | 15d6 | 17d6 | 20d6 |
16 | 17 | 24 | +19 | +26 | 17d6 | 19d6+2 | 23d6 |
17 | 18 | 24 | +20 | +27 | 19d6+2 | 22d6 | 25d6+2 |
18 | 18 | 25 | +21 | +28 | 21d6+2 | 24d6+1 | 28d6+2 |
19 | 19 | 26 | +21 | +29 | 23d6+2 | 27d6 | 31d6+2 |
20 | 20 | 27 | +22 | +30 | 25d6+2 | 29d6 | 34d6+1 |
Skill Challenge DCs | ||||||
---|---|---|---|---|---|---|
Desired CR |
Ability Check/ Very Easy |
Easy | Medium | Moderate | Hard | Heroic |
1 | 10 | 12 | 16 | 16 | 20 | 30 |
2 | 11 | 13 | 16 | 17 | 21 | 31 |
3 | 11 | 13 | 17 | 18 | 22 | 32 |
4 | 11 | 13 | 17 | 19 | 23 | 33 |
5 | 11 | 14 | 18 | 20 | 24 | 34 |
6 | 12 | 14 | 18 | 21 | 25 | 35 |
7 | 12 | 14 | 19 | 22 | 26 | 36 |
8 | 12 | 15 | 19 | 23 | 27 | 37 |
9 | 12 | 15 | 20 | 24 | 28 | 38 |
10 | 13 | 15 | 20 | 25 | 29 | 39 |
11 | 13 | 16 | 21 | 26 | 30 | 40 |
12 | 13 | 16 | 21 | 27 | 31 | 41 |
13 | 13 | 16 | 22 | 28 | 32 | 42 |
14 | 14 | 17 | 22 | 29 | 33 | 43 |
15 | 14 | 17 | 23 | 30 | 34 | 44 |
16 | 14 | 17 | 23 | 31 | 35 | 45 |
17 | 14 | 18 | 24 | 32 | 36 | 46 |
18 | 15 | 18 | 24 | 33 | 37 | 47 |
19 | 15 | 18 | 25 | 34 | 38 | 48 |
20 | 15 | 19 | 25 | 35 | 39 | 49 |
(larger, printable version –>)
The skill check values are based on the following assumptions:
Very Easy: No skill ranks, low or no ability score bonus, etc.
Easy: Minimal skill ranks, +2 in buffs/aid another help.
Medium: 1/2 level skill ranks (or high ability scores, buffs, aid another, etc.).
Moderate: 1/2 level skill ranks, +5 in training/buffs/aid another help.
Hard: Full skill ranks, +9 in training/buffs/aid another help.
Heroic: Full skill ranks, +14 in training/buffs/aid another help, roll 15+.
The attack rolls, damage, etc., are all taken from the monster stats by CR. Generally speaking, you should stick to a CR 2-3 points lower than your average party level.
Thoughts?
-The Gneech
Originally published at gneech.com. You can comment here or there.
no subject
Date: 2010-04-06 01:41 pm (UTC)So, 42 is the Ultimate answer, even in D&D ?