Eeeeevil, 'n' stuff.
May. 14th, 2002 10:37 amI just thought of how to begin the next session of my D&D game, whenever we get a chance to play again. And it's eeeeeevil. It makes perfect sense given the plot so far ... but it's big and dangerous.
Oh well, adventuring is a dangerous profession ... and poking your nose into sinister plots doesn't help matters.
-The Gneech
Oh well, adventuring is a dangerous profession ... and poking your nose into sinister plots doesn't help matters.
-The Gneech
no subject
Date: 2002-05-14 08:24 am (UTC)Sometimes, my friend, you don't have a choice.
===|==============/ Level Head
no subject
Date: 2002-05-14 09:40 am (UTC)no subject
Date: 2002-05-14 08:36 am (UTC)You can set your own time schedule.
You can be poor and downtrodden one week, and the next, living like a King.
Magic can help you get a free room at the local inn.
And you can explore the biology of various monsters as you cleeve them in twain!
Everyone should be an adventurer.
Hrm. Knowing me though, I'd probably be that guy at the bar that says "The temple to the north is full of traps." Or maybe I could just wander around the edge of town saying "Welcome to Jacksonville." ;)
--Rhan "I like Swords!"
no subject
Date: 2002-05-14 09:14 am (UTC)Dragor has one question though; By big and dangerous, do you mean fun to fight?
-Frisk
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Date: 2002-05-14 09:21 am (UTC)Re:
Date: 2002-05-14 09:26 am (UTC)Re: Stop it!
Date: 2002-05-14 12:01 pm (UTC)Re: Stop it!
Date: 2002-05-14 07:26 pm (UTC)Re: Stop it!
Date: 2002-05-14 07:42 pm (UTC)Re: Stop it!
Date: 2002-05-14 07:56 pm (UTC)Re: Stop it!
Date: 2002-05-14 08:01 pm (UTC)Re: Stop it!
Date: 2002-05-14 07:25 pm (UTC)