
Those of you who read my novel-draft
The Ghost-King's Revenge, probably remember Maynard the werefox, whose defining characteristic (besides being a werefox) was that he was a "failed coward." Contrary to all his upbringing, and sure to bring shame and disgrace on his poor mother if any of the other werefoxes found out, Maynard kept recklessly putting himself in danger, coming to the aid of others, and even occasionally engaging in wanton acts of bravery. This, of course, made him feel terribly guilty, when every werefox is taught from an early age that one should always do their best to hide, keep safe, and never, ever stick their neck out -- especially when there's nothing to be gained except possibly helping somebody else.
Well, for
jamesbarrett's new sideline
D&D game, I wrote up Maynard to play as a PC, using the Fox Hengeyokai from
Oriental Adventures, making him a Rogue 2/Wu Jen 1. Between skill ranks and feat selection, Maynard has +11 on both Hide and Move Silently, and as I discussed with Jamie, Maynard is pretty much constantly assumed to be taking 10 on both of those skills unless there's a particular reason to think otherwise -- giving him a constant state of hiding with a DC 21 Spot check to see him. I figured this did a pretty good job of reproducing Maynard's "obfuscation" trick as described in
Ghost-King's Revenge.
Jamie was all for it; Maynard was one of his favorite elements in
GKR, and so when I presented him as a possibility, Jamie's eyes practically lit up. I had originally wanted to play Gazeddor, my Conan-clone barbarian character, but since
lythandra is playing a melee-based kick-butt cleric and
pholph is playing a halfling fighter (!!), I figured a rogue was probably more useful to the party than another melee monster. (Given that Maynard has completely failed to detect any traps yet, while
pholph's fighter keeps getting chewed up in every encounter, I'm not entirely sure I was right. But that'll change when he levels up -- at 4th he'll get another point of Int and pour a bunch of ranks into Search. I'm expecting him to have a +8 Search check next level at least.)
On the whole, it was a fun first session. We've got a pretty eccentric party of oddballs, except for
lythandra's cleric who is fairly normal as 6'1" female clerics of Kord with the Strength and Luck domains go. 0.o (I'm just waiting to see her use her Strength power to suddenly be wading into combat with 20 Str or something.) On the other hand, it's a pretty eccentric oddball adventure so far. It's a 3.5 update of
B4: The Lost City, which is more or less a
D&D take on Robert E. Howard's "The Devil In Iron" or "Red Nails" ... an ancient should-be-abandoned city in the middle of nowhere is populated by the lotus-dreaming, insane-behaving descendants of the now-ruined civilization. This particular module seems to be a bit more played for laughs -- or at least sheer confusing weirdness -- rather than for the gibbering horror of Howard's tales, but we've just got into it, so we'll see how it goes.
So, I'm having fun playing up Maynard's jumpy nature among all these bizarre happenings. I'm also looking forward to trying to bring more of his character out, in particular his vanity and his peculiar inverse moral code. (Anybody who thinks being chaotic good is basically a weird compulsion on their part, and sees throwing themselves in harm's way to help out their compatriots regularly as a moral failure to be ashamed of, is going to make for interesting roleplaying opportunities.) Still, I regret not playing Gazeddor. Maybe next time!
-The Gneech
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Date: 2005-12-11 05:51 am (UTC)I really play, for the most part, the "Support" character. (As you see with Ulf. Mort my 8th level cleric, has progressed into a Combat Priest practically, He's more of a Swiss Army Cleric.)
Leroy, is the first "Face" character I have, Well, you could count "Ulf" as a 'Face' but Leroy's job is to hurl into combat as an HO Scale Dreger... Next level, he's taking the +1 to STR.
I personally thought a 3' hobbit with dual axes and "Cleave" to be quite... "WTF?" and since this is a short term campaign, why not.
His personality is that he doesn't believe he's a hobbit, but a dwarven berzerker... so he'll gladly wade into combat.... hoping Lythandra can keep him patched up.
I think I was the only one who -did- take damage actually. And I think there is room for Leroy/Maynard banter... "Hey, at least -I- find the traps..." After the pit of plummet.
And Improved Initative is -wonderful-... I want to take it multiple times... Oh, and thanks for the note on the "Didn't lower my weapons one step" Redblade didn't drop my weapons a slot for me being a halfling...
I wanted to go kill the flying leeches... and every other room that had buzzing things. The pixies were not hostile at me. So, being LG, I didn't see them as a threat.
no subject
Date: 2005-12-11 05:57 am (UTC)FWIW, Cam and Laurie also took damage from the burning hands -- Maynard's the only one who escaped unscathed!
-The Gneech
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Date: 2005-12-11 06:06 am (UTC)And yes, I do want to scour the place. But I'm not the "Smart" one, so I'm following suggestions.
And not checking for traps, just opening doors... running down hallways. Following odd mentally unhinged people...
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Date: 2005-12-11 07:14 am (UTC)Too bad it'll be next month before we can play it again. -Frisk
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Date: 2005-12-11 12:47 pm (UTC)no subject
Date: 2005-12-11 04:24 pm (UTC)Be zorch, daddy-o. :)
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Date: 2005-12-11 05:38 pm (UTC)It's probably been asked, but have you ever translated the SJ cast into characters? (And why do I see Yin as the Cleric of the group?)
Lizard Rat out.
Random in Albany NY
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Date: 2005-12-12 02:29 pm (UTC)A vain fox? Nevar!
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Date: 2005-12-12 02:45 pm (UTC)-The Gneech
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Date: 2005-12-12 03:31 pm (UTC)no subject
Date: 2005-12-12 03:38 pm (UTC)-TG