My Book

May. 26th, 2006 07:14 am
the_gneech: (LIGHTNING from my FINGERS!)
I finished rereading my fantasy novel yesterday, and then last night I found a slightly revised version that was roughly 800 words longer.

The main thing I notice about it, five years later, is that it seems rushed. You know how the Harry Potter movies sorta feel like they're racing through the plot and only hitting the high points? That's my book. It's entertaining enough, but overall seems rather superficial. It lacks depth. The 800 words I added (changing the background of the protagonist Lyonne a bit) does help -- makes it a more personal conflict for her -- but it's got a long way to go.

The problem for me there, of course, is how to deepen it? The Harry Potter movies feel rushed 'cause they cut out about 40% of the story. In my case, what I have is all the story I wrote, so it's not like I'm leaving things out.

I have some ideas for ways to address it ... I'm thinking of going through for each named character and writing up a bio sheet, so they can get more background and personality. I need to find some way to make the villain more interesting, too. While he gives the main characters of the story quite a pounding, I'm not sure he's a strong enough threat as written to warrant the lengths the various characters go through to fight him.

In short, the story feels like a prologue, rather than the "main event," but I don't have a main event to follow it up with. I don't have any epic "THE story of Ethangea" (or even just "THE story of Lyonne") to tie this into, I just don't think that way. I kinda wish I did ... that would give me a framework to put this story into.

EDIT: It occurs to me that Lyonne is part of the problem ... she hasn't quite gelled into a real character for me yet. I simply worked out the elements required for this plot, put them into a character, and called 'em Lyonne. I need to either work on her to flesh her out, or come up with another hero who speaks to me more.

ANOTHER EDIT: Something I remember doing (or at least intending to do, whether I actually got to it or not) is going through and chopping out any block of elvish that was more than two sentences long. I came up with a serviceable elvish language and in my rough draft had fun writing stretches of dialogue in it, but realized later from a story point of view that most readers were going to skim over that anyway -- so it didn't actually add anything. While it would be nice to think that 20 years from now there will be clubs of geeks speaking to each other in my elvish, frankly I don't believe it. There is only one Professor Tolkien, and I am not he.

-The Gneech
the_gneech: (Me Barbarian)
Back in 1997-1998, I wrote a fantasy novel, which I started re-reading last night in preparation for possibly revising it and submitting it for publication. Something I had more-or-less forgotten is that in it, there is a character named Dover who is essentially a spear-carrier. He gets offed in short order during an attack by the BBEG about halfway through the book, and is not particularly important to the story other than in the role of a redshirt.

His name stuck with me, tho, and later that year when I needed a throwaway name for a character in Suburban Jungle, I recycled it. Little did I know what I was getting myself into! ;) It was a little jarring to read about Dover getting killed and trying not to think of the cheetahboy.

So, for those who are curious, now you know: Dover Cheetah is named after a dead redshirt. ;) The dead redshirt, in turn, is named after the town in Pennsylvania ... which I presume is named after the place in England with all the white cliffs.

-The Gneech
the_gneech: (Boromir battle)
"It won't be easy," Soloman said. "The Branapari worship the Black Prince as they would a god."

"Worship him!" Trammus slammed his fist on the table. "Blasphemous! He's a vampire!"

Soloman shrugged, slowly blinking his turquoise eyes. "Blasphemous it may be, but there it stands. Consider it: he is immortal. He has vast sorcerous powers. He rules Branapar with disinterested severity and is above the squabble of mortal politics. He brings them peace and prosperity and all he asks in return is the occasional human sacrifice. If mortals will worship graven images that do less and demand more, surely they'll worship a god-king who is manifest before them."

"Watch your talk of mortals, elf," Trammus said. "Don't paint me with the same brush as those animals."

"I beg your pardon," Soloman said, nodding. "Let's not argue over it. We have a common goal, and should focus on that."

"Hmm," Trammus replied, and looked again to his tankard.

-The Gneech
the_gneech: (Kero asleep)
I started trying to list the races[1] in Ethangea -- mostly compiling ideas that have been sitting around in six or seven different places. I was going to post it in my LJ, but I've been at it for an hour and a half and I've only covered the eastern third of the world. And that's just the humans!

This is just macro-level information, for the most part ... if this were Earth I was describing, for instance, it would list "western Europeans," "Nordic," "Slavic," etc., rather than going into a lot of detail about, say, "English vs. French" or even better, "Scots vs. Irish." ;) But it does help solidify the world in my mind, and makes the map "alive," so to speak, rather than just being a bunch of geographical features with nobody on it.

Right now, the most vibrant part of the map in my mind is Khaldun, although putting Arrendown back on the map (and letting go and just calling it by its proper name of Arrendown) helped a bit. Most of the other areas of the map are names with vague ideas attached to them ... but as I put more detail into who is there and how they got there, the places are gradually getting fleshed out.

Hopefully one of these exercises will germinate some cool story ideas. I'd like to find a nice, juicy epic waiting for me somewhere...

Meanwhile, it's late. G'nite folks!

-The Gneech

[1] By races, I mean it in the true sense of culture, rather than the more common fantasy terminology, where "human" is a race, and "elf" is a race. Strictly speaking, those are different species.
the_gneech: (Boromir battle)
Haven't had a nice, long, rambly post in a while, so I figure ExpandI'm about due! )
the_gneech: (Boromir battle)
Copyright ©2002 by me, etc., etc. Part One can be found here. As always, comments welcome!

ExpandFor hours, Soloman simply stared at the stones... )
the_gneech: (Boromir battle)
Most of the changes are near the beginning. The original can be read here. Still trying to come up with a "Part 2." ;) I doubt I need to say this, but just in case: copyright ©2002 by me, all rights reserved, etc. :) ExpandOn with the story... )
the_gneech: (Boromir battle)
Remember those things you learned from CardCaptor Sakura? How can you apply that to your desire to write, now?

FIRST IMPRESSIONS - THE "HOOK"
One thing I notice right away, is that CCS has a very strong hook, upon which it hangs everything right away: the mythos of the Clow Cards, and the release of same. In the first episode, we are introduced to Sakura, the girl who for various reasons must be the Cardcaptor, even though she has no idea what it's all about, and we are introduced to Kero and the Clow Cards right out of the gate.


Do I have a good "hook" for a story? Do I have a not-so-good "hook" that could be buffed up some?

Um...

Well, nothing presents itself. Lemme try something else.

Almost every major event in the first half of the series is heralded by an appearance of the "Tokyo Radio Tower Dream" -- which is itself simply a flash-forward to the climactic sequence of the first season (which takes place at the Tokyo Radio Tower). Every time Sakura has the dream, another detail becomes visible, usually a character involved in the climactic sequence. Before Li shows up, he appears in the dream; before Miss Mizuki shows up, she becomes visible in the dream. By the end of the first half of the series, practically half of the climactic sequence has already been shown -- in such small bits and pieces that watching the last episode becomes something like putting together a puzzle.

This is a very cool technique. Each little reveal makes you wonder: What's next? How does it connect to what came before? Is this a good thing, or a bad thing? It keeps you constantly speculating, and looking forward to the final answer, like a series of ongoing mini-cliffhangers as the series progresses.


Well merf. That's not something that can be done from front to back; it has to be done back to front! What else is there?

The creators have built a large, detailed, and intricately-crafted mythos, with a lot of stuff to know!


Well yeah, that's very cool and I want to use it ... but I can't just write a travelogue of Ethangea. There needs to be a problem, and somebody needs to fix it!

Clow Reed! This enigmatic figure, a sorcerer from the past now long gone, influences just about everything that happens throughout the course of the story. Everywhere Sakura goes, she bumps into some ripple in history caused by Clow Reed's wake. The Cards themselves, obviously ... Kero and Yue, both of whom knew Clow Reed personally and were very deeply affected by his presence in their, um, lives ... Li Shaoron and Mielin are his descendants, and theoretical heirs to his legacy (the Clow Cards), and are thus somewhat put out when the Cards (and Kero) choose Sakura as the Cardcaptor instead ... and of course, random "Clow Reed was here" moments, such as the ghost-sorceress who kidnaps Sakura thinking that she must be Clow Reed in the first CCS movie. We are never given more than tantalizing glimpses and very rough sketches in the first half of the series, and even when a reincarnation of Clow Reed becomes an actual character in the second half, he is not the actual Clow Reed, so much as an echo.


Hmmmm ... there's a thought. One of the cool things about Icewind Dale is the way there's this adventure tale built up about the barbarian warlord (whose name escapes me off the top of my head), the war he fought, and how it ended ... and that wraps up with, "But that was not the end of the tale ... that was only the beginning..."

I wonder if I can come up with some interesting Mover and Shaker sort of personage, and then write tales of things that happen in his or her wake? Hmm...

That will take some brainstorming.

Got a plan now! Good, good. Off I go. :)

-The Gneech
the_gneech: (Boromir battle)
This morning, it suddenly occurred to me that there's a perfect person in the Vault of Lost Characters for me to play in NWN, who is ExpandTheodore Stormhaven... )
the_gneech: (Boromir battle)
Actually, the title is not a reference to my second year of college, although it would have been appropriate to that, too. Rather, I just rewatched the trailers for Fellowship of the Ring on lordoftherings.net; they are all super cool, but with a movie that good, it would be hard to make a trailer that wasn't.

I remember watching "Babylon 5" for the first time and being amused by all the LoTR references, and Gandalf references in particular. "I am Grey..." "We stand at the bridge and none may pass..." and of course, a whole friggin' planet named Zhahad-Dum (as opposed to, just a little ol' Bridge at Khazad-Dum).

ExpandSo is there a point, or what? )
the_gneech: (barbarian)
Sauron, the dark lord of Middle Earth, exists in Lord of the Rings only in spirit form, as an enormous round eye ringed with fire, an all-seeing eye that sees more than just the physical world.

And what is the physical manifestation of Sauron? The One Ring ... a round circle of gold that reveals runes in fire ... the wearing of which hides you from physical sight and lets you see into the spirit world.

Man, there's a lot of symbolism packed in there. I don't know how much is intentional and how much just naturally came forth from Tolkien's mastery of literature, but it's an amazingly compact, tightly-constructed image.

And, it has some humorous side-effects. I have this mental image of Frodo's occasional donning of the ring (by slipping his finger through it) to be something like poking Sauron in the eye. >:) But that may just be my perverse nature. ExpandThoughts re: The Brotherhood )
the_gneech: (Default)
The general consensus of response from yesterday's entry, both within LJ and among some outside friends I sent it to, was that the "When Good Kingdoms Go Bad" and/or "Invasion" storylines seemed to have the most potential of what I'd posted, so I think I'll play with "Good Kingdoms Go Bad" idea a while. ExpandA long time ago in a LiveJournal far away... )
the_gneech: (barbarian)
Well, since sitting around and thinking doesn't take much physical energy, I did some writing-related thinking tonight ... particularly thinking about the epic form, what it means, what its purposes are, and how to use it. ExpandAn essay of epic proportions... )
the_gneech: (Default)
Lord Escaren, Steward of the Black Flame, ruler of Khaldun, lay dying.

He knew it was coming, he could feel it, creeping over him like a pervasive chill on a damp winter night. Outside, he could hear the temple bells, ringing out to the Goddess of the Black Flame, calling her to come and collect his soul. In his imagination, he could hear his advisors, trusted blood-loyals, high priests, and generals in the great hall, arguing and perhaps even killing over who would be the new Lord of Khaldun, just had Escaren had done when his predecessor, Voltner, had died. ExpandLong, sorta dark fantasy piece. )
the_gneech: (Default)
The chainmail outfits in "Monty Python and the Holy Grail" were actually knitted wool painted gray. This reminds me of the fact that when I was in Camelot in high school, the chainmail was thermal underwear, painted gray. :) ExpandIt just gets sillier from here... )
the_gneech: (Default)
This world-building stuff is hard work. It's a big task, and I'm not sure if I'm going about it the right way. Should I keep going with this "big picture" approach, or should I narrow in on a small region? I have a bunch of city, town, and place names ... should I just scatter them liberally around the map and start sketching things in around them? ExpandOh boy, another Writing Attack. )
the_gneech: (Default)
Hurf. So much to do today. Gotta draw, that's a big one. I also need to try to put together some kind of "About the Strip" stuff for the SJ page before tonight, for "The Big Meeting." I also need to deal with the VEC -- which has a habit of eating whole days itself, the bastard.

Of course, my jealous muses being what they are, this is Ethangea's cue to jump out and demand attention again. This month's Dragon magazine has a large and in-depth article about world-building that reminds me of my "play out history like a game of Risk" idea, right down to the "Random Events Generator." It's designed to go forward on a season-to-season basis assuming a world that already exists, but that could be tweaked. It definitely bears investigation -- later.

Yeah, scream and yell Ethangea, I know you want to distract me from the stuff that needs to be done today -- just like my comics would scream and yell to keep me from working on you if there was a deadline involved. You guys are going to need to learn to get along inside my head, if either of you really want to get anywhere. Of course it's possible that neither of you really do -- in which case, I'll dump the both of you. Life is very short, and I'm not going to waste any more of it on neurotic dithering. It's time for my muses to put up or shut up.

-The Gneech, off to work now
the_gneech: (Default)
(See this entry for the first Tarsakh fragment.)

The creature was very large, large enough almost to fill the small cave. Though its body was that of a lion, the proportions were all wrong. Nearly the size of a horse, the creature loomed over Tarsakh as it stood, its great black leathery wings arching up nearly twelve feet into the air while still folded. Its enormous head was level with Tarsakh's face, a strange blending of leonine and human features, with great black mane that cascaded down the back of its neck. It stared at him for a long moment, and finally spoke in a deep, exhausted tone, "Why have you come here?" ExpandTarsakh meets a sphinx... )
the_gneech: (barbarian)
Sometimes, a project just grabs ahold of me and won't let me think about anything else ... and even just the action of trying to think about something else causes something akin to a spiritual pain. Some writers love it when that happens ... they feel "taken over by the muse" or lifted out of themselves or some such. Personally, I hate it; it feels remarkably like an addiction, and I hate feeling like I'm not in control of my own behavior.

Ethangea has done that to me in the past week; NeverNever and The Suburban Jungle have both been forcibly shoved to the wayside by this overwhelming desire to do this RIGHT NOW! -- and little things like schedules and commitments be damned. Le sigh. I have been happily puttering around on this setting off and on for over 15 years now ... why it has to suddenly flare up and take over my attention span right now, is beyond me. (I'm betting the Lord of the Rings movie had something to do with it -- damn those great-movie-making bastards!)

FWIW, NN and SJ have both done this to me in the past, as well, so they don't really have much room to complain, but I do feel bad about letting down the readers, and more importantly, letting down Vince, who is kinda depending on me to hold up my end of the crossover. I'll fix it somehow, as soon as I am back in the creative driver's seat, so to speak. ExpandYeah, yeah, cry me a river. Are you going to say something substantive? )
the_gneech: (Default)
All right, let's see, who do we have running around in this fantasy world? (Note to folks reading this ... a lot of this stuff only makes sense if you've read my previous fantasy novel, so bear with me. I'm putting this here for my own reference more than anything. I'll explain who Soloman, Maynard, and the Aelari are ... some other time.)

I don't want to just throw in any kind of creatures willy-nilly ... this is a coherent world I'm trying to create, not Disneyland. On the other hand, the world is a big place, and there is more in Heaven and on Earth than is dreamt of in Horatio's philosophy, etc. Also, there can be lots and lots of "lesser" races that inhabit small enclaves, but don't affect the world in a big way.

Remember, that basic intelligence isn't that rare, but "sapience" is. If you're going to have speaking, social creatures, there has to be a reason for them to fit in that niche or have developed that way. Fortunately, this being fantasy, there's the catchall answer of "because the gods decreed it," but once you reach a certain stage, that should only be used as a last resort.

Maybe we should break things down into categories... ExpandThe nonsensical ramblings of a lunatic mind... )

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